Ramblings from the team at zinc Roe
Archive for the ‘Flash’ Category
Posted by Nick on October 17th, 2011
How do you take a classic platform game and adapt it for 4 year olds? This was the challenge we faced in designing Justin Time Online, a joint production with Guru studios. Goal In classical platformers, like Super Mario Bros., the goal is to get to the end of each level without dying. For our [...]
# — Posted in Blog ·Flash ·Games
Posted by Jason on September 12th, 2011
zinc Roe is looking for freelance developers to work with us on upcoming projects. We develop websites, games and apps for children. We build things that we are happy to share with our kids, nieces, nephews and neighbours. Our developers are very talented and enjoy applying these talents to build games and activities that delight, [...]
# — Posted in Blog ·Code ·Flash ·Jobs ·iPhone
Posted by Jason on December 29th, 2010
zinc Roe is looking for an experienced ActionScript developer for a six month contract position build online games for preschoolers.
# — Posted in Flash ·Games ·Jobs
Posted by Carlo on July 23rd, 2010
When using the webcam in your flash applications, it can be handy to flip the video object so it acts like a mirror. Many of the flash webcam demos out there does exactly this, usually by setting the scaleX property of the video object to -1. Unfortunately, because the registration point of the video object [...]
# — Posted in Blog ·Code ·Experiments ·Flash ·Research ·Tutorials
Posted by Jason on February 18th, 2010
Today’s blog post started out as a comment on What’s Wrong with Ontario Colleges. I share Ryan’s general frustration with how Ontario’s colleges are failing to serve either their students or our industry. I’ve had my share of experiences with the Ontario college system. I taught Flash programming at Centennial College and George Brown and [...]
# — Posted in Blog ·Flash ·Jobs ·Randomness ·business
Posted by Carlo on December 1st, 2009
I had some time to take a look at what Adobe Labs has been up to and got caught up on Stratus. Stratus is a (currently free) service Adobe provides that enables peer 2 peer communication between multiple instances of the flash player. It uses RTMFP which you can learn more about on Adobe Labs. [...]
# — Posted in Blog ·Experiments ·Flash
Posted by Carlo on October 14th, 2009
Zinc Roe & TVO has just launched Globequest, a game that lets children (and adults) learn more about different places and cultures around the world! This is probably one of the bigger projects I had the opportunity to work on here at Zinc Roe, and I must say, it was an awesome experience. Not only [...]
# — Posted in Flash ·Projects
Posted by Lara on August 10th, 2009
As a wise man once said, “Id rather entertain and hope that people learn, than teach and hope that people are entertained.” This man was Walt Disney. I decided to follow suit and screen a collection of animated films for my friends and colleagues at Zincroe. Each film represents a certain artistic look/style rather than [...]
# — Posted in Art ·Flash ·Show and Tell
Posted by Carlo on July 21st, 2009
With the introduction of FLARToolkit and other means of tracking user input through a webcam in flash, I recently had a chance to read up on some of the other ways we can interact with flash applications using a webcam. Camera.activityLevel The most basic way to detect activity through a webcam in flash is by [...]
# — Posted in Experiments ·Flash ·Research ·Show and Tell ·Tutorials
Posted by Jason on February 17th, 2009
Time to cast your vote for Crappy Cat at this year’s SXSW People’s Choice awards! http://sxsw.com/peoples-choice
# — Posted in Flash ·Games